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NEW BEST MMORPG FOR MOBILE (ANDROID & iOS) ЁЯдй #shorts

NEW BEST MMORPG FOR MOBILE (ANDROID & iOS) ЁЯдй #shorts
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City of the Wolves Review

Man, ItтАЩs great to have Fatal Fury back.
The OG SNK fighting game series, and the one that went toe-to-toe with Street Fighter 2 back in the 90s, Fatal Fury has been dormant for more than 25 years. SNK has been quite active in that time with the King of Fighters series and even a Samurai Shodown revival, but those offer two very different styles of fighting game, leaving Street Fighter without its most comparable SNK competition for far too long. And thatтАЩs what Fatal Fury: City of the Wolves brings to the table: A more direct alternative to Street Fighter 6 тАФ one that is similar in its gameplay structure, but without neutral skipping system mechanics, Drive Impacts, and throw loops. ItтАЩs missing a few modern-day fighting game features that should be standard at this point and its UI is lacking to say the least, but in all of the areas that matter most, City of the Wolves hits like a Buster Wolf to the face.
Like its 90s predecessors, City of the Wolves is a four-button fighter that gives you a light punch, heavy punch, light kick, and heavy kick. ThereтАЩs also a close and far version of each of these buttons, with the close versions typically leading to bigger damage and better situations, while the far versions are used more for pokes and whiff punishes. One big thing that separates City of the Wolves from Street Fighter 6 and several other modern fighting games is that there are no universal ways to easily get in on an opponent. There are no shared high speed dash-ups that let you keep your turn even if theyтАЩre blocked, no universal vanishing teleports, and no projectile-invulnerable quick steps. Characters still have plenty of options to approach, but none that are shared among the whole cast, and all of which carry significant risk.
While I personally donтАЩt mind a good neutral skip, I still greatly enjoy that larger focus on the mental chess game of each of us trying to get a feel for how the other will try and approach, and reacting accordingly. It also makes the characters that do have the ability to cover ground very quickly and safely feel a lot more unique among the rest of the cast.
New to City of the Wolves is the Rev Meter, which works very similarly to how the Drive Meter functions in Street Fighter 6, only youтАЩre actually building this meter up instead of depleting it. You begin every round at 0%, and youтАЩll increase that percentage by blocking enemy attacks or using special Rev techniques тАУ those include EX special moves, a Rev Guard that adds substantial pushback to your guard and avoids chip damage, and armored attacks called Rev Blows. Once you hit 100%, youтАЩll overheat and the meter will slowly start to deplete, but until it gets back to zero (which takes a really long time) you canтАЩt use any Rev techniques, and your guard gauge will deplete every time you block an attack. Once thatтАЩs gone, your guard will be broken and youтАЩll be open to a free combo from your foe.
ItтАЩs a great system that has me making very important meter management decisions on the fly. Since you can chain EX Special moves into each other in order to squeeze out more damage from a combo, that gauge can rise very high very quickly over the course of just a single combo. That pushed me to ask myself whether it was worth fully cashing out on a big combo and risk either overheating or being close to overheating, or whether I should end the combo early and save some of the gauge for the rest of the round.
Rev Blows are the only part of the equation that IтАЩm not fully on board with. These armored attacks may initially bring to mind Drive Impacts from Street Fighter 6, but there are some very important distinctions. Like Drive Impacts, they can be used to power through an enemy flurry to deliver a big attack of your own, but unlike Drive Impacts, they only result in a full combo if they hit as a counter, not just if they absorb an attack. Still, even without countering, they do a sizable chunk of damage, are safe on block, and only cost 17% of your Rev Meter, meaning they can be used pretty liberally without much consequence тАУ thatтАЩs especially true if the other player doesnтАЩt know how to deal with them, which would be understandable as City of the Wolves doesnтАЩt tell you that in any of the in-game tutorials.
Of course, these hits are not unbeatable. Like Drive Impacts, the best way to counter them is with a Rev Blow of your own, which will turn the tide and give you a free combo opportunity. Unlike Drive Impacts, though, Rev Blows can only be used during SPG (Selective Potential Gear), which is a special buff that is only active while in your choice of either the start, middle, or end portion of your health bar.
You decide where you want your SPG buff to kick in before each fight, and there are advantages to each position тАУ but if someone starts a match with their SPG at the beginning of their health bar, and I have it set anywhere else, I just straight up donтАЩt have my best defense against this technique until I lose either half or the majority of my life. There are other defenses, like throws, supers, and dodge attacks, but none that really match the ease and reward of the attacker just throwing a Rev Blow out there. At higher levels, youтАЩll see people canceling their dodge attack with a feint and getting full combos off that, but the timing window for this is very tight, and it feels like thereтАЩs no good answer for this move at low-to-mid level play.
Outside of that one relatively small issue, however, the actual fighting in City of the Wolves is excellent. ThereтАЩs a great flexibility in the combo design that lets you go for either reliable and easy damage just by stringing a couple of EX special moves together, with the option to end with a super, or a more execution heavy combo that incorporates techniques like special move braking and feints, both of which require fast fingers and much greater precision. That lets you weigh the potential of an increased reward against a much higher chance of dropping the combo however you want.
ThereтАЩs a great balance of both offensive and defensive options as well that make it hard to just fall into a rhythm of doing the same things over and over again. On wake up you can roll forward and backwards, there are a couple of frames of throw invulnerability to prevent throw loops, and well-timed just defenses or hyper defenses are rewarded with an opportunity to guard cancel and punish attacks that arenтАЩt normally heavily punishable. It all just feels really good.
Between a Rock and a Bogard Place
The City of the Wolves roster is a respectable 17 strong at launch, and it is a mechanically diverse cast that covers most of the original Mark of the Wolves roster along with four newcomers. Two of those newcomers, Preecha and Vox Reaper, are excellent without any caveats. Preecha is an easy to pick-up-and-play Muay Thai scientist with flashy and satisfying combos and a well-rounded skill set; while Vox Reaper is just rushdown personified. HeтАЩs one of the few characters on the roster without a projectile, but he more than makes up for it with lightning fast speed, tricky divekicks, and by being one of the few characters with one of those aforementioned plus-on-block neutral skipping dashing attacks.
I have been spending the most time with Terry and Hokutomaru. Terry because of the familiarity I have with him from other games, and Hokutomaru for the sheer variety of approach options he has. He can double jump, teleport while in the air, and use Akuma-like air projectiles to both threaten from afar and alter his jump arc to bait out anti-airs.
Then there are the guest characters: Real-world soccer pro Cristiano Ronaldo and real-world DJ Salvatore Ganacci. To get the good out of the way first, they are at least cool characters mechanically. RonaldoтАЩs main gimmick is that all of his normal attacks are soccer techniques that can not only damage the opponent on their own, but also be used to hit a soccer ball that can be summoned with one of his special moves. This can lead to some truly wild set ups that force you to block the ball and then guess or predict where Ronaldo is going to hit you from.
Salvatore on the other hand is largely a gag character, with moves taken directly from his music videos and performances as a DJ, but at least theyтАЩre very entertaining to look at. I still find myself chuckling when he looks dead into the camera as he pounds an enemyтАЩs face to the beat, and while many of his moves are slow and awkward, he surprisingly hits extremely hard even without having to spend a ton of meter.
But hereтАЩs the thing: Very little was done to make these characters feel like they belong in Fatal Fury, especially Ronaldo. Salvatore at least has his own story in the Arcade and Episodes of South Town single-player modes, but Ronaldo is completely absent from both. Not to mention, their visual designs are boring and too ordinary to match the flash and flair of someone like B. Jenet or Kain. ItтАЩs hard not to feel like these characters would have been better suited as optional DLC like most guest characters tend to be, which wouldтАЩve freed up more spots for characters that actually belong in South Town.
Greetings From South Town
As far as the rest of the package goes, the single-player options in City of the Wolves are pretty fun, even if they are pretty basic. The first is the classic Arcade mode that works as youтАЩd expect: Each character has an intro establishing who they are and what their goal is, a rival battle, and an ending. As far as Arcade modes go, itтАЩs actually pretty solid, even if it is very ordinary. IтАЩve only beaten a handful of them, but each one has had some really nice character building moments and long awaited pay offs for anyone whoтАЩs been following Fatal Fury lore for a while.
The marquee single-player option is Episodes of South Town, which is an RPG-inspired mode that lets you play through a more substantial version of a characterтАЩs story by selecting battles on a map screen. YouтАЩll gain experience with each battle that then lets you level up and become stronger, increasing your stats and giving you access to new skills and abilities as you progress. ItтАЩs a solid diversion that adds some very welcome light progression and RPG elements while giving each characterтАЩs story a more satisfying beginning, middle, and end than what Arcade mode offers.
Some of the battles in this mode have unique conditions too, such as having to fight multiple enemies in a gauntlet, enemies always being in SPG mode, or (in one of the more frustrating conditions) your opponent being immune to every attack with the exception of a 1/66 chance that youтАЩll land a one-hit kill. Outside of that last one, which is a miserable time, the additional conditions do a pretty good job of adding some variety to each match without overcomplicating them or taking away from whatтАЩs fun about the combat in the first place.
One area City of the Wolves could have used some extra attention is in its teaching tools. There is a passable tutorial that covers all of the mechanics, but it doesnтАЩt do a great job of explaining the context or usage of many of its more advanced techniques. Defending against the aforementioned Rev Blow is one example, but it also doesnтАЩt do a great job of explaining the uses of things like Feints or Brakes. In fact, the tutorial section for Brakes basically just tells you how to do them, explains that they can be used in combos, then says that itтАЩs a lesson for another time тАУ but it doesnтАЩt actually have another lesson for it!
On the online side of things, the most important question to ask when it comes to a modern fighting game is тАЬdoes it have rollback netcode?тАЭ The second most important question is then тАЬis it good rollback netcode.тАЭ For City of the Wolves the answer to those two questions are тАЬyes!тАЭ and тАЬehhhh.тАЭ For the most part, during my experience with both the betas and a handful of matches on the full gameтАЩs pre-launch servers, online felt pretty good. That said, the best netcodes are able to make a bad connection still feel playable, and that definitely wasnтАЩt the case during the worst of what I saw. I had one match with eight frames of delay that felt like I was moving through sludge, and another where my button inputs just occasionally wouldnтАЩt go through.
Most of the usual suite of options are otherwise here and accounted for. There are ranked matches, casual matches, room matches, and a replay theater to watch both your own replays and public ones (though thereтАЩs no way to filter or search for replays featuring a specific character). Unfortunately, the UI to navigate through these menus is some of the worst IтАЩve seen in a fighting game, with the biggest offender being the room match menu that for some reason needs to be controlled with a slow moving mouse cursor and has the look of an excel document or powerpoint presentation. In the grand scheme of things, itтАЩs not a huge deal, and the lobby itself is functional in all of the ways IтАЩd expect тАУ but still, itтАЩs surprising to see in a game that otherwise drips with style once youтАЩre in a match.
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Rage Control game gameplay 4 #shortsfeed #shorts #viralshorts #game

Rage Control game gameplay 4 #shortsfeed #shorts #viralshorts #game
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рд╕рд╛рдХреНрд╖рд╛рддреНрдХрд╛рд░: рдХреИрд╕реЗ рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдореЛрдмрд╛рдЗрд▓ рд╢реВрдЯрд░ рдорд╛рд░реНрдХреЗрдЯ рдХреЛ “рдЙрдбрд╝рд╛рдиреЗ” рдХреЗ рд▓рд┐рдП рджреЗрдЦ рд░рд╣рд╛ рд╣реИ

рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдиреЗ рдкрд┐рдЫрд▓реЗ рд╕рд╛рд▓ рдкреАрд╕реА рдкрд░ рдПрдХ рд▓реЙрдиреНрдЪ рдХреЗ рд╕рд╛рде рдЕрдкрдиреА рд╡рд╛рдкрд╕реА рдХреА, рдЬреЛ рдХрд┐ рдкреНрд░рд╕рд┐рджреНрдз рд╕рд╛рдорд░рд┐рдХ рд╢реВрдЯрд░ рдлреНрд░реИрдВрдЪрд╛рдЗрдЬрд╝реА рдореЗрдВ рд░реБрдЪрд┐ рд░рдЦрддреЗ рдереЗред рдЕрдм, рдпрд╣ рдореЛрдмрд╛рдЗрд▓ рдкрд░ рдПрдХ рдирдП рджрд░реНрд╢рдХреЛрдВ рдХреЗ рд▓рд┐рдП рдЕрдкрдиреЗ рдирд┐рд╢реНрдЪрд┐рдд рдлреНрд░реА-рдЯреВ-рдкреНрд▓реЗ, рдЖрдзреБрдирд┐рдХ, рдЯреАрдо-рдЖрдзрд╛рд░рд┐рдд рд╕рд╛рдорд░рд┐рдХ рдХрд╛рд░реНрд░рд╡рд╛рдИ рдХреЛ рд▓рд╛ рд░рд╣рд╛ рд╣реИред рдореЛрдмрд╛рдЗрд▓ рд░рд┐рд▓реАрдЬрд╝ рдХреЗ рд▓рд┐рдП рдкреНрд░рддреНрдпрд╛рд╢рд╛ рдмрд╣реБрдд рдмрдбрд╝реА рд░рд╣реА рд╣реИ, рдЬрд┐рд╕рдореЗрдВ 20 рдорд┐рд▓рд┐рдпрди рд╕реЗ рдЕрдзрд┐рдХ рдЦрд┐рд▓рд╛рдбрд╝реА 21 рдЕрдкреНрд░реИрд▓ рдХреЛ рд▓реЙрдиреНрдЪ рд╕реЗ рдкрд╣рд▓реЗ рдПрдВрдбреНрд░реЙрдЗрдб рдФрд░ рдЖрдИрдУрдПрд╕ рдкреНрд▓реЗрдЯрдлрд╛рд░реНрдореЛрдВ рдкрд░ рдкреВрд░реНрд╡-рдкрдВрдЬреАрдХрд░рдг рдХрд░рддреЗ рд╣реИрдВред
рд╣рдордиреЗ рд╕реНрдЯреВрдбрд┐рдпреЛ рдФрд░ рд╢реИрдбреЛ рдЧреБрдУ рдХреЗ рдкреНрд░рдореБрдЦ рд▓рд┐рдпреЛ рдпрд╛рдУ рд╕реЗ рдмрд╛рдд рдХреА, рдЯреАрдо рдЬреЗрдб рдореЗрдВ рдЧреЗрдо рдбрд╛рдпрд░реЗрдХреНрдЯрд░ рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдореЛрдмрд╛рдЗрд▓ рдХреЗ рд╡рд┐рдХрд╛рд╕ рдХреЗ рдмрд╛рд░реЗ рдореЗрдВ, рддрдХрдиреАрдХреА рдорд╣рддреНрд╡рд╛рдХрд╛рдВрдХреНрд╖рд╛рдУрдВ рдХреЗ рд╕рд╛рде рдЧреЗрдо рдХреА рд╕рд╛рдордЧреНрд░реА, рдЧреНрд░рд╛рдлрд┐рдХреНрд╕ рдФрд░ рдЕрдиреБрдХреВрд▓рди рдХреЗ рдмрд╛рд░реЗ рдореЗрдВ, рдФрд░ рдЗрд╕рдХреЗ рдкреНрд▓реЗ-рдЯреВ-рд╡рд┐рди, рдкреЗ-рдЯреВ-рд╡рд┐рди, рджрд░реНрд╢рди рдирд╣реАрдВред
рдЫреЛрдЯреЗ рдкрд░реНрджреЗ рдкрд░ рдорд╣рд╛рдХрд╛рд╡реНрдп рд▓рдбрд╝рд╛рдИ рдХреЛ рдХреИрдкреНрдЪрд░ рдХрд░рдирд╛
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдореЗрдВ рдпрдерд╛рд░реНрдерд╡рд╛рджреА рдпреБрджреНрдз рдХреЗ рдореИрджрд╛рди, рд╡рд░реНрдЧ-рдЖрдзрд╛рд░рд┐рдд рдСрдкрд░реЗрдЯрд░, рдПрдХ рдЧрд╣рд░реЗ рд╣рдерд┐рдпрд╛рд░ рд╢рд╕реНрддреНрд░рд╛рдЧрд╛рд░ рдФрд░ рдХрдИ рдЧреЗрдо рдореЛрдб рд╣реИрдВ; рд╕рднреА рдЖрдзреБрдирд┐рдХ рдЧреЗрдордкреНрд▓реЗ рддрддреНрд╡реЛрдВ рдХреЗ рд╕рд╛рде рдореВрд▓ рд╢реНрд░реГрдВрдЦрд▓рд╛ рд╕реЗ рдЙрджрд╛рд╕реАрдирддрд╛ рдХреЛ рдорд┐рд╢реНрд░рд┐рдд рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП рдбрд┐рдЬрд╝рд╛рдЗрди рдХрд┐рдП рдЧрдП рд╣реИрдВред рдЧреЗрдо рдореЛрдб рд╕реЛрд▓реЛ-рдкреНрд▓реЗрдпрд░ рдФрд░ рдЯреАрдо-рдЕрдк рджреЛрдиреЛрдВ рдЕрдиреБрднрд╡реЛрдВ рдХреЛ рдкреВрд░рд╛ рдХрд░рддреЗ рд╣реИрдВ, рдЬрд┐рд╕рдореЗрдВ рд╡рд╛рд╣рдиреЛрдВ рдХреЗ рд╕рд╛рде рджреБрдирд┐рдпрд╛ рдХрд╛ рдкрд╣рд▓рд╛ 24V24 рдпреБрджреНрдзрдХреНрд╖реЗрддреНрд░ рдФрд░ рдПрдХ рдирд┐рд╖реНрдХрд░реНрд╖рдг-рдЖрдзрд╛рд░рд┐рдд PVPVE рдореЛрдб рд╢рд╛рдорд┐рд▓ рд╣реИред рдЕрдиреБрднрд╡ рдХреА рд╕рдорддрд╛ рдЗрд╕ рд╢реАрд░реНрд╖рдХ рдХреЗ рд▓рд┐рдП рдбрд┐рдЬрд╛рдЗрди рд▓реЛрдХрд╛рдЪрд╛рд░ рдХрд╛ рдПрдХ рдХреЗрдВрджреНрд░реАрдп рд╣рд┐рд╕реНрд╕рд╛ рдерд╛ред
рдЧреБрдУ рдиреЗ рдХрд╣рд╛, “рд╣рдорд╛рд░рд╛ рд▓рдХреНрд╖реНрдп рдореЛрдмрд╛рдЗрд▓ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЗ рд▓рд┐рдП рд╡рд╛рд╕реНрддрд╡ рдореЗрдВ рдЕрд╕рдореНрдмрджреНрдз рдПрдПрдП рд╢реВрдЯрд░ рдЕрдиреБрднрд╡ рдХрд╛ рдирд┐рд░реНрдорд╛рдг рдХрд░рдирд╛ рдерд╛ рдЬреЛ рдЕрдкрдиреЗ рдкреАрд╕реА рд╕рдордХрдХреНрд╖ рдХреЗ рд░реВрдк рдореЗрдВ рд░реЛрдорд╛рдВрдЪрдХрд╛рд░реА рдФрд░ рдЗрдорд░реНрд╕рд┐рд╡ рд▓рдЧрддрд╛ рд╣реИред” “рд╣рдо рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рдЙрди рдореЛрдбреЛрдВ рдФрд░ рдирдХреНрд╢реЛрдВ рдХреА рдПрдХ рд╕рд░рдгреА рдХрд╛ рдЕрдиреБрднрд╡ рдХрд░рдиреЗ рдХрд╛ рдЕрд╡рд╕рд░ рдкреНрд░рджрд╛рди рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рдереЗ, рдЬрд┐рдиреНрд╣реЗрдВ рдЙрдиреНрд╣реЛрдВрдиреЗ рдкрд╣рд▓реЗ рдХрднреА рдЕрдиреБрднрд╡ рдирд╣реАрдВ рдХрд┐рдпрд╛ рдерд╛, рдПрдХреНрд╢рди рдФрд░ рдордЬрд╝рд╛ рдХреЗ рдЯрди рдХрд╛ рд╡рд╛рджрд╛ рдХрд░рддреЗ рд╣реБрдПред рдЗрд╕рд▓рд┐рдП рд╣рдореЗрдВ рд╡рд┐рд╢реЗрд╖ рд░реВрдк рд╕реЗ рд╣рдорд╛рд░реА рджреБрдирд┐рдпрд╛-рдкрд╣рд▓реЗ 24V24 рдмрдбрд╝реЗ рдкреИрдорд╛рдиреЗ рдкрд░ рдпреБрджреНрдз рдХреЗ рдореИрджрд╛рди рдЬреИрд╕реА рдЧреНрд░рд╛рдЙрдВрдбрдмреНрд░реЗрдХрд┐рдВрдЧ рд╕реБрд╡рд┐рдзрд╛рдУрдВ рдХреА рд╢реБрд░реБрдЖрдд рдХрд░рдиреЗ рдкрд░ рдЧрд░реНрд╡ рд╣реИ, рдЬреЛ рдореЛрдмрд╛рдЗрд▓ рд╢реВрдЯрд░реЛрдВ рдХреА рд╕реАрдорд╛рдУрдВ рдХреЛ рдзрдХреНрдХрд╛ рджреЗрддрд╛ рд╣реИред”
рдЖрдк рдЬрд╣рд╛рдВ рднреА рд╣реЛ, рд▓рдбрд╝рд╛рдИ рдХреЛ рдЬрд╛рд░реА рд░рдЦреЗрдВ
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдореЛрдмрд╛рдЗрд▓ рдХреЛ рдЧреЗрдо рдХреЛ рдирдП, рдореЛрдмрд╛рдЗрд▓-рдкреНрд░рдердо рджрд░реНрд╢рдХреЛрдВ рдХреЛ рдкреЗрд╢ рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП рдбрд┐рдЬрд╝рд╛рдЗрди рдХрд┐рдпрд╛ рдЧрдпрд╛ рдерд╛, рдЬрдмрдХрд┐ рдкреАрд╕реА рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рдЧреЗрдо рдХреЛ рдХрд╣реАрдВ рднреА рд▓рд╛рдиреЗ рдХрд╛ рдПрдХ рддрд░реАрдХрд╛ рджрд┐рдпрд╛ рдЧрдпрд╛ рдерд╛ред рдЗрд╕рдХрд╛ рдЕрднрд┐рдиреНрди рдЕрдВрдЧ рдкреАрд╕реА рдХреЗ рд╕рд╛рде рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдХреА рдХреНрд░реЙрд╕ рдкреНрд░рдЧрддрд┐ рд╣реИ рдЬрд┐рд╕рдореЗрдВ рдкреАрд╕реА рдкрд░ Google Play рдЧреЗрдо рдХрд╛ рд╕рдорд░реНрдерди рд╢рд╛рдорд┐рд▓ рд╣реИ, рдЬрд┐рд╕рд╕реЗ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рджреЛрдиреЛрдВ рдкреНрд▓реЗрдЯрдлрд╛рд░реНрдореЛрдВ рдкрд░ рдкреНрд░рдЧрддрд┐ рдФрд░ рдЦреЗрд▓рдиреЗ рдХреА рдЕрдиреБрдорддрд┐ рдорд┐рд▓рддреА рд╣реИред рдкреАрд╕реА рдФрд░ рдореЛрдмрд╛рдЗрд▓ рдХреЗ рдмреАрдЪ рд╕рдордиреНрд╡рд┐рдд рд╕рд╛рдордЧреНрд░реА рдореЗрдВ рд╡рд░реНрддрдорд╛рди рдореЗрдВ рдпреБрджреНрдз рдХреЗ рд▓рд┐рдП 7 рдореИрдкреНрд╕, рд╕рдВрдЪрд╛рд▓рди рдХреЗ рд▓рд┐рдП 4 рдирдХреНрд╢реЗ, 10 рдСрдкрд░реЗрдЯрд░, 12 рд╡рд╛рд╣рди рдФрд░ 55 рд╣рдерд┐рдпрд╛рд░ рд╕реЗрдЯ рд╢рд╛рдорд┐рд▓ рд╣реИрдВ, рдФрд░ рдЕрдзрд┐рдХ рдХреЗ рд╕рд╛рдеред рдЦрд┐рд▓рд╛рдбрд╝реА рдХреА рд╡реНрдпрдХреНрддрд┐рдЧрдд рдкреНрд░рдЧрддрд┐, рдЙрдирдХреА рдЗрдиреНрд╡реЗрдВрдЯреНрд░реА рд╕рд╣рд┐рдд рднреА рд╕рд┐рдВрдХ рдХрд┐рдпрд╛ рдЬрд╛рдПрдЧрд╛ред

“рд╣рдо рдпрд╣ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рдереЗ рдХрд┐ рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдиреЗ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рд░реЛрдорд╛рдВрдЪрдХ рдХреНрд░реЙрд╕-рдкреНрд▓реЗрдЯрдлреЙрд░реНрдо рдЕрдиреБрднрд╡ рдкреНрд░рджрд╛рди рдХрд┐рдпрд╛”, рдпрд╛рдУ рдиреЗ рдХрд╣рд╛ред “рдХреНрдпрд╛ рдЦрд┐рд▓рд╛рдбрд╝реА рдПрдХ рдЖрд╡рд╛рдЧрдорди рдХреЗ рджреМрд░рд╛рди рдЕрдкрдиреЗ рдлреЛрди рдкрд░ рдПрдХ рддреНрд╡рд░рд┐рдд рдореИрдЪ рдореЗрдВ рдХреВрдж рд░рд╣реЗ рд╣реИрдВ рдпрд╛ рдкреАрд╕реА рдкрд░ рджреЛрд╕реНрддреЛрдВ рдХреЗ рд╕рд╛рде рдПрдХ рд▓рдВрдмреЗ рд╕рддреНрд░ рдХреЗ рд▓рд┐рдП рдмрд╕рдиреЗ рдХреЗ рд▓рд┐рдП, рд╣рдо рдпрд╣ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рдереЗ рдХрд┐ рдЦреЗрд▓ рд╕рднреА рдХреЗ рд▓рд┐рдП рд╕реБрд▓рдн рдФрд░ рдордЬреЗрджрд╛рд░ рджреЛрдиреЛрдВ рд╣реИред рдЗрд╕реАрд▓рд┐рдП рд╣рдордиреЗ рдореЛрдмрд╛рдЗрд▓ рд▓реЙрдиреНрдЪ рдХреЗ рд▓рд┐рдП рд╕рднреА рдкреНрд▓реЗрдЯрдлрд╛рд░реНрдореЛрдВ рдкрд░ рдЖрдХрд░реНрд╖рдХ рд╕рд╛рдордЧреНрд░реА рдХреА рдПрдХ рд╡рд┐рд╕реНрддреГрдд рд╢реНрд░реГрдВрдЦрд▓рд╛ рдХреА рдкреЗрд╢рдХрд╢ рдкрд░ рдзреНрдпрд╛рди рдХреЗрдВрджреНрд░рд┐рдд рдХрд┐рдпрд╛ред”
“рдХреЛрдИ рднреА рдкреАрдЫреЗ рдирд╣реАрдВ рд░рд╣ рдЬрд╛рддрд╛”
рдбреЗрд▓реНрдЯрд╛ рдмрд▓ рдЖрджрд░реНрд╢ рд╡рд╛рдХреНрдп рдбрд┐рд╡рд╛рдЗрд╕ рдЕрдиреБрдХреВрд▓рди рдХреЗ рд▓рд┐рдП рдЕрдкрдиреЗ рджреГрд╖реНрдЯрд┐рдХреЛрдг рдореЗрдВ рднреА рд╕рд╣реА рд╣реИред рдбреЗрд╡рд▓рдкрд░реНрд╕ рдиреЗ рдпрд╣ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП рдХрдбрд╝реА рдореЗрд╣рдирдд рдХреА рдХрд┐ рдореЛрдмрд╛рдЗрд▓ рдкрд░ рдЗрд╕рдХрд╛ рд▓реЙрдиреНрдЪ рд╕рд┐рд╕реНрдЯрдо рдЖрд╡рд╢реНрдпрдХрддрд╛рдУрдВ рдХреЗ рд╕рд╛рде рджреБрдирд┐рдпрд╛ рднрд░ рдХреЗ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЗ рд▓рд┐рдП рдЗрд╖реНрдЯрддрдо рд╣реИ рдЬреЛ рд╕реБрд▓рдн рд╣реИрдВред
“рд╣рдо рдпрд╣ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рдереЗ рдХрд┐ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рдЗрд╕ рдмрд╛рд░реЗ рдореЗрдВ рдЪрд┐рдВрддрд╛ рдХрд░рдиреЗ рдХреА рдЬрд╝рд░реВрд░рдд рдирд╣реАрдВ рд╣реЛрдЧреА рдХрд┐ рдХреНрдпрд╛ рдЙрдирдХреЗ рдлреЛрди рдЧреЗрдо рдЦреЗрд▓ рдХреЛ рд╕рдВрднрд╛рд▓ рд╕рдХрддреЗ рд╣реИрдВ, рдЗрд╕рд▓рд┐рдП рд╣рдордиреЗ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд┐рдпрд╛ рд╣реИ рдХрд┐ рд╕рд┐рд╕реНрдЯрдо рдХреА рдЖрд╡рд╢реНрдпрдХрддрд╛рдПрдВ рдпрдерд╛рд╕рдВрднрд╡ рд╕реБрд▓рдн рд╣реИрдВред рдЙрджрд╛рд╣рд░рдг рдХреЗ рд▓рд┐рдП, рдПрдХ iPhone 7, рдЬреЛ рд▓рдЧрднрдЧ 10 рд╕рд╛рд▓ рдкреБрд░рд╛рдирд╛ рд╣реИ, рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЗ рд▓рд┐рдП рдкрд░реНрдпрд╛рдкреНрдд рд╣реЛрдЧрд╛ рдХрд┐ рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдХреЛ рдкреЗрд╢ рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП рд╕рдм рдХреБрдЫ рдЕрдиреБрднрд╡ рд╣реЛ,” рдпрд╛рдУ рдиреЗ рдХрд╣рд╛ред
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рд╡реИрд╢реНрд╡рд┐рдХ рд░реЛрд╢рдиреА рдкреНрд░рдгрд╛рд▓рд┐рдпреЛрдВ рдХреЗ рд╕рд╛рде рдЕрдкрдиреЗ рдЙрдЪреНрдЪ-рд░рд┐рдЬрд╝реЙрд▓реНрдпреВрд╢рди рджреГрд╢реНрдп рдХреЛ рдореЛрдмрд╛рдЗрд▓ рдореЗрдВ рд▓рд╛рддрд╛ рд╣реИ, рдЗрд╕рд▓рд┐рдП рдЦрд┐рд▓рд╛рдбрд╝реА рд╡рд╛рд╕реНрддрд╡ рдореЗрдВ рджреБрдирд┐рдпрд╛ рдореЗрдВ рдбреВрдмреЗ рд╣реБрдП рдорд╣рд╕реВрд╕ рдХрд░рддреЗ рд╣реИрдВ рдЬреЛ рдмрдирд╛рдпрд╛ рдЧрдпрд╛ рд╣реИред рдЗрд╕рдХреЗ рдбрд┐рдЬрд╛рдЗрди рдХреЗ рд▓рд┐рдП рдХреЗрдВрджреНрд░реАрдп рдЖрдЬреАрд╡рди рдСрдкрд░реЗрдЯрд░, рд╡рд┐рд╕реНрддреГрдд рд╣рдерд┐рдпрд╛рд░ рд╕реМрдВрджрд░реНрдп рдкреНрд░рд╕рд╛рдзрди, рд╡рд┐рд╢рд╛рд▓ рдФрд░ рд╡рд┐рд╕реНрддреГрдд рдирдХреНрд╢реЗ, рдФрд░ рд╡рд┐рд╢рд┐рд╖реНрдЯ рдЗрди-рдЧреЗрдо рдкреНрд░рднрд╛рд╡ рд╣реИрдВред

рдирд┐рд╢рд╛рдиреЗрдмрд╛рдЬреЛрдВ рдХреЗ рдкреНрд░рд╢рдВрд╕рдХ рдПрдХ рдорд╣рд╛рди рдЕрдиреБрднрд╡ рдХреЗ рд▓рд┐рдП рдкреНрд░рддрд┐ рд╕реЗрдХрдВрдб (рдПрдлрдкреАрдПрд╕) рдЙрдЪреНрдЪ рдлреНрд░реЗрдо рдХреА рдорд╛рдВрдЧ рдХрд░рддреЗ рд╣реИрдВ, рдпрд╣реА рд╡рдЬрд╣ рд╣реИ рдХрд┐ рдореЛрдмрд╛рдЗрд▓ рд╕рдВрд╕реНрдХрд░рдг рдХрд╛ рдирд┐рд░реНрдорд╛рдг рдХрд░рддреЗ рд╕рдордп рд╡рд▓реНрдХрди рдФрд░ рдзрд╛рддреБ рдЬреИрд╕реА рдЕрддреНрдпрд╛рдзреБрдирд┐рдХ рддрдХрдиреАрдХ рдХреЗ рдорд╛рдзреНрдпрдо рд╕реЗ 120 рджреЗрд╢реА рдПрдлрдкреАрдПрд╕ рд╕реБрдирд┐рд╢реНрдЪрд┐рдд рдХрд░рдирд╛ рдбреЗрд╡рд▓рдкрд░реНрд╕ рдХреЗ рд▓рд┐рдП рдорд╣рддреНрд╡рдкреВрд░реНрдг рдерд╛ред рдЯреАрдо рдиреЗ рдЕрдзрд┐рдХрд╛рдВрд╢ рдЙрджреНрдпреЛрдЧ рдХреЗ рдкреНрд░рдореБрдЦ рдореЛрдмрд╛рдЗрд▓ рдирд┐рд╢рд╛рдиреЗрдмрд╛рдЬреЛрдВ рдХреА рддреБрд▓рдирд╛ рдореЗрдВ рд▓рдЧрднрдЧ 50% рдЕрдзрд┐рдХ рджрдХреНрд╖рддрд╛ рд╣рд╛рд╕рд┐рд▓ рдХреА рд╣реИ, рдЬрд┐рд╕рд╕реЗ рдбреЗрд▓реНрдЯрд╛ рдиреЗ рдкреНрд░рджрд░реНрд╢рди рдХреЗ рдорд╛рдорд▓реЗ рдореЗрдВ рдПрдХ рдЙрджреНрдпреЛрдЧ рдХрд╛ рдиреЗрддрд╛ рдмрдирд╛рдпрд╛ рд╣реИред рдХрдо рдЗрдирдкреБрдЯ-рд╡рд┐рд▓рдВрдмрддрд╛ рдХреЗ рд╕рд╛рде рдпреБрдЧреНрдорд┐рдд, рдЦреЗрд▓ рдХреЛ рдЬрдореАрди рд╕реЗ рдмрдирд╛рдпрд╛ рдЧрдпрд╛ рд╣реИ рдЬреЛ рдмрд╛рдЬрд╛рд░ рдореЗрдВ рд╕рдмрд╕реЗ рдЪрд┐рдХрдиреА рдореЛрдмрд╛рдЗрд▓ рдирд┐рд╢рд╛рдиреЗрдмрд╛рдЬреЛрдВ рдореЗрдВ рд╕реЗ рдПрдХ рд╣реИред
рдЬреАрддрдиреЗ рдХреЗ рд▓рд┐рдП рдЦреЗрд▓рдирд╛
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдХреА рдкреНрд░рдЧрддрд┐ рдПрдХ рдкреНрд▓реЗ-рдЯреВ-рд╡рд┐рди рд╕рд┐рд╕реНрдЯрдо рдкрд░ рдЖрдзрд╛рд░рд┐рдд рд╣реИ рдЬреЛ рдирдП рдФрд░ рдЪрд▓ рд░рд╣реЗ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рдХреЛ рд╡рд┐рд╢реЗрд╖ рдкреБрд░рд╕реНрдХрд╛рд░ рдЕрд░реНрдЬрд┐рдд рдХрд░рдиреЗ рдХреА рдЕрдиреБрдорддрд┐ рджреЗрддреА рд╣реИред рд▓реЙрдиреНрдЪ рд╣реЛрдиреЗ рдкрд░, рдореЛрдмрд╛рдЗрд▓ рдЦрд┐рд▓рд╛рдбрд╝реА рдЦреЗрд▓ рдореЗрдВ рд╕рд╛рдЗрди рдЗрди рдХрд░рдиреЗ рдФрд░ рдЦреЗрд▓рдХрд░ рдХрдИ рдЕрд▓рдЧ -рдЕрд▓рдЧ рдкреБрд░рд╕реНрдХрд╛рд░реЛрдВ рдХреЗ рд▓рд┐рдП рдкрд╛рддреНрд░ рд╣реИрдВред рдкреАрд╕реА рдФрд░ рдореЛрдмрд╛рдЗрд▓ рдореЗрдВ рдкреНрд░рд╛рдкреНрдд рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП $ 500 рдореВрд▓реНрдп рдХреЗ рдкреБрд░рд╕реНрдХрд╛рд░ рд╣реЛрдВрдЧреЗ, рдЬрд┐рд╕рдореЗрдВ 148 рд╣рдерд┐рдпрд╛рд░ рджрд┐рдЦрд╛рд╡реЗ, 21 рд╡рд╛рд╣рди рджрд┐рдЦрд╛рд╡реЗ рдФрд░ 270+ рдЕрдиреНрдп рдкреБрд░рд╕реНрдХрд╛рд░ рд╢рд╛рдорд┐рд▓ рд╣реИрдВред

“рд╣рдо рд╡рд╛рд╕реНрддрд╡ рдореЗрдВ рдЕрдкрдиреЗ рднрд╛рд╡реБрдХ рдЦрд┐рд▓рд╛рдбрд╝рд┐рдпреЛрдВ рджреНрд╡рд╛рд░рд╛ рд╕рдВрдЪрд╛рд▓рд┐рдд рд╣рдорд╛рд░реЗ рдЦреЗрд▓ рдХреЗ рд╡рд┐рдХрд╛рд╕ рдХреЗ рд╕рд╛рде, рдПрдХ рдиреЛ-рдкреЗ-рдЯреВ-рд╡рд┐рди рд╕рд┐рд╕реНрдЯрдо рдХреЗ рд▓рд┐рдП рдкреНрд░рддрд┐рдмрджреНрдз рд╣реИрдВред рд╣рдо рд╡рд╛рдкрд╕ рджреЗрдиреЗ рдХреЗ рд▓рд┐рдП рдореВрд▓реНрдп рджреЗрддреЗ рд╣реИрдВ, рдФрд░ рдЗрд╕реАрд▓рд┐рдП рд╣рдо рдЗрди-рдЧреЗрдо рдкреБрд░рд╕реНрдХрд╛рд░ рдкреНрд░рджрд╛рди рдХрд░рддреЗ рд╣реИрдВред рд╣рдо рдЪрд╛рд╣рддреЗ рд╣реИрдВ рдХрд┐ рд╣рдорд╛рд░реЗ рдЦрд┐рд▓рд╛рдбрд╝реА рдкреНрд░рдЧрддрд┐ рдХрд╛ рдЖрдирдВрдж рд▓реЗрдВ рдФрд░ рдРрд╕рд╛ рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП рдкреБрд░рд╕реНрдХреГрдд рдХрд┐рдпрд╛ рдЬрд╛рдПред рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рд╣рдореЗрд╢рд╛ рдПрдХ рд╕рдореБрджрд╛рдп рдХрд╛ рдкрд╣рд▓рд╛ рдЦреЗрд▓ рд╣реЛрдЧрд╛ред”
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдореЛрдмрд╛рдЗрд▓ рдЙрдкрд▓рдмреНрдз рд╣реИ рдЖрдИрдУрдПрд╕ рдФрд░ рдПрдВрдбреНрд░реЙрдЗрдб рдЕрдмред
рдбреЗрд▓реНрдЯрд╛ рдлреЛрд░реНрд╕ рдкреАрд╕реА рдкрд░ рднреА рдЙрдкрд▓рдмреНрдз рд╣реИ, рдЕрдм рдЧреЗрдо рдкреНрд░рд╛рдкреНрдд рдХрд░реЗрдВ: https://www.playdeltaforce.com/en/
Gaming
5 DETALLES ALUCINANTES de Devil May Cry V ЁЯФе #devilmaycryv #detallesalucinantes #gaming
Gaming
GTA 6 Rival ЁЯШ▒, Indian In PS5 Game ЁЯШН | 10 Biggest Game Announcements | State of Play 2025 Recap Hindi

This video will discuss the 10 biggest gaming announcements from the Sony State of Play 2025.
Timestamps
00:00 Sony State of Play 2025
00:18 Borderlands 4
00:52 Metal Gear Solid Delta: Snake Eater
01:33 Days Gone Remastered
02:04 Directive 8020
02:38 Hell Is Us
03:07 Metal Eden
03:38 Mindseye
04:27 Onimusha: Way of The Sword
04:55 Saros
05:25 WWE 2k25
05:50 Notable Mentions
06:50 Opinion
07:13 Outro
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Gaming
Logitech G PRO X Review – The Best Mic On A Gaming Headset?

The Logitech G PRO X gaming headset is pretty unique due to its integration of Blue Microphone technology! Yes, the Logitech + Blue Microphone collab we’ve all been waiting for is finally here! But does that make the PRO X the best gaming headset for 2019 and did Blue give them the best mic on any headset?
Buy items in this video from Amazon at the links below:
Logitech G Pro X: https://geni.us/GPROX
CM SF120P Fans: https://geni.us/SF120P
CM SF240P Fans: https://geni.us/SF240P
HyperX Cloud Alpha: https://geni.us/CALPHA
Logitech G Pro (original): https://geni.us/GPROHEADSET
GSP 300: https://geni.us/GSP300Headset
Subscribe тЦ║ https://bit.ly/SubHWC
Review unit provided free of charge by Logitech G. This video is sponsored by Cooler Master. As per Hardware Canucks guidelines, no review direction was received from manufacturer. As an Amazon Associate we earn from qualifying purchases.
Gear list (Available on Amazon):
Main Camera – https://geni.us/SONYA7III
Main Lens – https://geni.us/Tamron2875
Main Camera Mic – https://geni.us/RODEMIC
Second Camera – https://geni.us/GH5w1260
$700 Camera (Panasonic G7) – https://geni.us/24nm
Sigma 18-35mm F1.8 – https://geni.us/dLL
Cinevate DUZI Slider – https://geni.us/1Hwt
AKG C314 – https://geni.us/6o9
AKG C 568 B – https://geni.us/1D2S
Zoom H5 – https://geni.us/2LUm
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#logitechgprowireless #bestgamingheadset2019 #hardwarecanucks
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